![]() But still, going from the latest entries, with plenty of movement options and more intricate yet accessible gunplay, to past games, which feel way breezier and comparatively basic, totally justifies reevaluating them as arcade-ish. ![]() The series never tried to be realistic or too complex when it came to the moment-to-moment gameplay, but it wasn’t a watered-down affair either. The online conversation surrounding these games has also led to some longtime fans starting to call old Call of Duty titles “arcade-like” experiences. And I haven’t even replayed their campaigns yet. But quite often, you feel nostalgic about past entries of a long-running series only to find out they’ve aged like milk. Mind you, I’m not super critical of how Activision has been handling CoD in recent years besides some engine-related missteps and the fact that almost every studio under its wing is now stuck inside the military FPS mines. It’s all simple and straight to the point. Just good ol’ FPS action, which at this point feels nearly as nostalgic as booting up Quake 3. Unsurprisingly, it’s been very fun to jump back into substantially less complex entries of Call of Duty.
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